Scaffold C++20 screencast project with Meson, agent workflow, and phase plan
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# Project Memory — screen_cast
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Last updated: initial scaffold.
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## Project state
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- Empty project scaffolded with Meson build, C++20, module headers, and agent
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workflow files.
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- No implementation yet; headers are placeholders.
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- Phase plan is in `docs/PHASES.md`. Agents are now explicitly instructed in
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`AGENTS.md` to read `docs/PHASES.md` before planning and not to start work
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belonging to a later phase unless requested.
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## Decisions
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- Language: C++20 with explicit modern-C++ guidelines in `AGENTS.md` and
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`cpp-meson-build/SKILL.md`.
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- Build system: Meson.
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- Capture: PipeWire + xdg-desktop-portal.
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- Encode/Decode: FFmpeg (libavcodec, libavutil, libswscale).
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- Transport: RTP over UDP; signaling via WebSocket/JSON.
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- Discovery: mDNS/Avahi.
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- Rendering: SDL2 or SDL3 + OpenGL.
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- Namespace: `sc`.
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## Active blockers
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None.
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## Open questions
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- GUI framework (Qt6 vs. none / CLI only) — deferred to later phase.
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- Hardware acceleration strategy (VAAPI / Vulkan Video / NVENC) — evaluate after
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software encode path works.
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