# Project Memory — screen_cast Last updated: Phase 6 (discovery + signaling) complete and validated over loopback; current phase is Phase 7. ## Project state - **Phase 6 done**: Avahi mDNS discovery (`_screencast._tcp` — receiver announces its signaling port via a threaded-poll Avahi client; senders browse+resolve) plus JSON session signaling (offer/answer) over TCP with a signaling server on the receiver (port 5005). `--send` auto-discovers when exactly one receiver is found; `--discover` lists receivers; `--peer` targets a receiver directly. `meson test` 5/5, valgrind clean. - **Signaling is newline-delimited JSON over TCP**, not WebSocket: no WS library was installed and the rtp-networking skill permits plain TCP. The wire format (one JSON object per line: offer/answer with session id, codec, rtp port) is transport-agnostic; Phase 7 adds the WS dependency if needed. - **Dual-stack everywhere**: this machine resolves its own services over IPv6 (ULA + link-local), so the UDP transport, signaling client, and both listeners now support both families (IPv6 sockets with IPV6_V6ONLY=0 for dual-stack listening; AF_UNSPEC getaddrinfo for peers). Validated over both 127.0.0.1 and ::1. - **Discovery dedupe**: one entry per (service_name, signaling_port) — a host with many interfaces otherwise registers dozens of address variants. - **Receiver-only builds** (`-Dsender=false`, meson option): skip the capture backend and sender pipeline (`SC_HAS_SENDER` guards in main.cpp/pipelines.cpp; `--send` refuses cleanly in such builds). `scripts/install-receiver.sh` uses this to install on small ARM boards (user's Raspberry Pi Zero 2 W receiver) without PipeWire/portal deps, building SDL3 from source when the distro lacks it. Requires GCC 13+ (``). Validated on x86_64: builds, tests 5/5, --discover works, --send refuses with a message. - **systemd autostart**: `systemd/screencast-receiver.service` is a template (`__SC_RECEIVER_BIN__`/`__SC_RECEIVER_USER__`); the install script substitutes and enables it (opt out: `SC_RECEIVER_SERVICE=0`), adding the run user to video/render/input for headless KMSDRM. - **systemd tty trap (hit on the real Pi, reproduced locally)**: with StandardInput=tty + TTYPath=tty1, the service NEVER started — systemd blocks PRE-EXEC in acquire_terminal() waiting for a tty that the console session/getty already owns. Symptoms: status shows the main PID as "(screencast)" with Tasks:1 and ~40ms CPU, silent journal, no mDNS. Diagnosed by gdb-attaching the stuck process (acquire_terminal backtrace) after reproducing with a local transient unit. Fix: the service owns a dedicated free VT (tty7) + tolerant `ExecStartPre=-/usr/bin/chvt 7`; tty1 keeps the console. Also: `systemctl status` Tasks counts THREADS (a healthy receiver shows ~15), and "Console Autologin" advice was WRONG (it made the hang deterministic) — removed from all docs. - **Fullscreen headless rendering**: under the KMSDRM video driver (no window manager) the renderer goes fullscreen automatically; --fullscreen forces it on desktops. Aspect is preserved via SDL_SetRenderLogicalPresentation(LETTERBOX) (verified: 4:3 feed on a 3440x1440 monitor rendered with black pillarbox bars; --fullscreen window covered the full monitor). The service lifecycle was validated with a user unit: SIGTERM stop → clean exit (success), mDNS withdrawn, no restart. - **mDNS operational lesson (hit during validation)**: `kill -9` on a process holding an avahi registration leaves stale daemon records; the service then browses but never resolves (timeout for every peer) until records expire (~75 min). `systemctl restart avahi-daemon` clears it. Recorded in RUNBOOK; always stop with SIGTERM. - **Low-RAM build validated on hardware**: the Zero 2 W receiver build completes with the install script's temporary-swap + single-job handling (the user confirmed; nlohmann/json's signaling TU was the OOM trigger before the fix). Cross-compiling on the dev machine was considered and dropped — the on-Pi build works and the toolchain/container effort was not needed. - **App icons wired up** (`screencast_icon/`): single 256 px PNG used everywhere. `meson install` ships it to `share/icons/hicolor/256x256/apps/screencast.png`; the GTK panel sets it via `set_icon_name("screencast")` (GTK4 removed the pixel-buffer window icon — themed names only; `gtk_icon_theme_has_icon` verified OK); the SDL receiver window embeds the PNG at build time (`icon_png_data.h` via `scripts/icon_to_header.py` custom_target) and `SDL_SetWindowIcon` with an optional SDL3_image dependency (no pkg-config ships with it → `meson.get_compiler('cpp').find_library('SDL3_image', required: false)` + disabler; `-DSC_HAS_WINDOW_ICON` gate; Pi builds without it still work). The waybar widget now shows the icon as `background-image` in `~/.config/waybar/style.css` (▶/⏸ text hidden; `.idle` dimmed, `.streaming` green tint) instead of text glyphs; backup `style.css.bak-20260909-*`. Lesson: icons appear in compositor taskbars/switchers, not title bars (GTK4 CSD and Hyprland decorations don't draw them), so validate via theme lookup, not title-bar screenshots. `sudo pacman -S sdl3_image` done (extra/sdl3_image 3.4.6). - **GTK panel + waybar widget**: `screencast-gui` (gtkmm-4.0, behind `-Dgui=true`; app internals now live in the `sc_app_core` static lib so CLI and GUI share pipelines/session/state). `screencast waybar [--toggle]` prints the waybar module line and toggles streaming via SIGTERM (stop) or a detached re-exec spawn from `last-session.json` (start). State lives in `$XDG_RUNTIME_DIR/screencast/sender.json` (written by the pipeline with session id, receiver, bitrate, pid, start time; stale files are detected by pid-liveness). The waybar config was wired into the user's bar (`custom/screencast` before `custom/timetrack`, with backup) and the binaries installed to /usr/local/bin. - **Pi Wi-Fi hotspot** (`scripts/pi-hotspot.sh on|off|status`): NetworkManager AP mode (WPA2, ipv4 shared → built-in DHCP/NAT, Pi at 10.42.0.1). Takes over wlan0 while active; generated PSK stored in /etc/screencast-hotspot.conf. No application changes needed — the receiver already announces on all interfaces. nmcli property syntax validated against NM 1.58 with a disposable profile; AP bring-up itself can only be validated on the Pi. - **Phase 7 resilience shipped** (pending Pi-side hw-decode run): - PLI over signaling: `SessionPli` message; the depacketizer now returns `DepacketizeResult{access_unit, frame_dropped}`; the receiver rate-limits PLIs to 1/500 ms; the sender keeps the signaling channel open and calls `SenderPipeline::request_keyframe()` (thread-safe atomic → run-loop → encoder). Validated end-to-end with a probe that drops a mid-keyframe packet: receiver logs "frame damaged", PLI arrives with the session id. - `RtpJitterBuffer` (rtp_packet.h): sequence reordering, 16 pkt/60 ms, straggler discard via serial-number arithmetic, overflow flush for genuine loss. Zero added latency on in-order streams. - Hardware decode probe in DecoderFactory (`DecoderConfig.hardware_accel`, default true): h264_v4l2m2m first, software fallback, `--swdecode` opts out. On the desktop the probe fails cleanly ("Could not find a valid device") and falls back; on the Pi it should pick the VideoCore m2m device — NEEDS THE USER'S PI RUN to confirm. - **REAL-HARDWARE VALIDATION (desktop → Pi Zero 2 W over Wi-Fi)**: the full chain works on two machines: mDNS discovery → signaling negotiation → RTP over Wi-Fi → software H.264 decode → fullscreen KMSDRM letterboxed rendering on the Pi's display. Two transport lessons from that network: the LAN's 6to4 (2002::) addresses are unreachable between peers — senders now try all discovered addresses in reachability order (private IPv4 first; build/pi_probe.cpp in the build dir is the probe that validated this end-to-end against the real Pi). - **Phase 5 (local UDP sender→receiver loopback) is implemented**: - `UdpRtpTransport` (src/network/udp_transport.cpp): raw POSIX sockets, AF_INET, IPv4 via getaddrinfo; port 0 skips binding (sender side); stop() closes the socket to unblock the receive jthread. ASIO was deliberately deferred to Phase 6 (see decisions). - `screencast` binary (src/app/): cli.cpp + main.cpp + pipelines.cpp wiring SenderPipeline (capture→encode→packetize→send) and ReceiverPipeline (recv→depacketize→decode→bounded 3-frame queue→render thread). - `SdlRenderer` (src/render/sdl_renderer.cpp): SDL3 window/renderer/texture, RGBA texture upload, texture recreated on resolution change. `RendererFactory::create` now returns `RendererResult` (error channel added, mirroring codec/capture patterns). - Encoder change: **GLOBAL_HEADER removed** so libx264 repeats SPS/PPS in-band at every keyframe; a receiver now decodes from the bitstream alone (mid-stream join, PLI recovery-ready). `get_extradata()` is empty in this mode; codec round-trip test updated to match the streaming path. - **Burst-control fixes after the first real run** (receiver saw `non-existing PPS 0` forever): without VBV, a 2256x1504 IDR burst (~100s of KB of back-to-back FU-A packets) overflowed the ~208KB default UDP receive buffer; the sequence gap made drop-on-damage discard whole keyframes *including their in-band SPS/PPS*, so the receiver never recovered. Fixes: encoder VBV (`rc_max_rate = bitrate`, `rc_buffer_size = bitrate*2/fps` — caps any keyframe to ~2 frame periods of bytes), microsecond encoder time_base (kills the 25fps pts quantization that duplicated timestamps), and a best-effort 4MB SO_RCVBUF on the receive socket (kernel clamps to rmem_max). - **Display fixes after the receiver window never appeared**: (1) SDL must own the window from one thread — creating it on main and pumping/presenting from the render thread left the Wayland surface unmapped; the renderer now creates/polls/presents/destroys entirely on the render thread (with a start() init handshake). (2) Wayland windows are invisible until the first render commit, so the renderer presents a blank frame at init (visible black window while waiting). (3) The receiver logs `stream started (WxH)` on the first decoded frame and any first present failure. - **Phase 5 validated end-to-end** (headless, without the portal): a synthetic RTP feed of solid red/green frames drove the real receiver over localhost UDP; the window mapped, logged `stream started (320x240)`, and a `grim` screenshot of the window region showed the fed color (V=198, SAT=74 during the red feed) — decoded video visibly rendering. The user's real sender run showed capture→encode→send working (1 IDR + 12 P-frames, IDR capped at ~20KB by the VBV). - **Automated validation**: `meson test` 4/4 — new `udp loopback` test encodes synthetic frames, packetizes, sends over a real localhost UDP socket, depacketizes, and decodes 10/10 frames with correct dimensions. Valgrind clean (loopback + codec tests). - **Manual validation pending (needs the desktop)**: run the two commands in `docs/RUNBOOK.md` — receiver window should show the captured desktop. Tick `docs/PHASES.md` Phase 5 after this works. - Phase 4 network framing done (RFC 3550 + RFC 6184 single-NAL/FU-A; 3-byte canonical start codes; drop-on-damage loss handling). - Phase 3 capture done and validated (PipeWire/portal backend; the `impl_ext_end_proxy` wrong-context warnings were fixed by holding the thread-loop lock across all pw proxy operations). ## Decisions - Language: C++20 with explicit modern-C++ guidelines in `AGENTS.md` and `cpp-meson-build/SKILL.md`. - Build system: Meson. - Capture: PipeWire + xdg-desktop-portal. - Encode/Decode: FFmpeg (libavcodec, libavutil, libswscale). - H.264 encoder path: software `libx264`, low-latency settings, Annex-B output. - **SPS/PPS are sent in-band ahead of every keyframe** (no GLOBAL_HEADER); the decoder starts from the bitstream alone. `DecoderConfig.extradata` remains available if signaling ever negotiates parameters out of band. - Transport: RTP over UDP via raw POSIX sockets for now; **ASIO stays a Phase 6+ option** (the ARCHITECTURE.md dependency table places it with signaling/discovery). IPv4 only at the transport level for now. - Rendering: **SDL3** (`sdl3` pkg-config, 3.4 installed); plain texture upload, no GPU pipeline yet. - **Pixel-format convention trap**: FFmpeg names packed formats in memory byte order (AV_PIX_FMT_RGBA = R,G,B,A in memory), but SDL names 32-bit formats MSB-first (SDL_PIXELFORMAT_RGBA8888 = A,B,G,R in memory). FFmpeg RGBA data therefore needs SDL_PIXELFORMAT_ABGR8888 — using RGBA8888 paints the alpha byte as red (red-tinted image). - Discovery: mDNS/Avahi. - Namespace: `sc`. - Module error results use per-module `std::variant` types (`CodecResult`, `CaptureResult`, `RendererResult`) since C++20 has no `std::expected`. ## Active blockers None. ## Open questions - GUI framework (Qt6 vs. none / CLI only) — deferred to later phase. - Hardware acceleration strategy (VAAPI / Vulkan Video / NVENC) — evaluate after software encode works; note the Pi Zero 2 W receiver use case makes hardware **decode** (V4L2/MMAL) the more urgent half. - IPv6 at the transport layer — RESOLVED in Phase 6: dual-stack everywhere (AF_UNSPEC resolution, IPV6_V6ONLY=0 listeners); validated over both families. ## Forward-looking review notes (for later phases) - `RtpTransport::start/send` return plain bools (scaffold API); error messages are lost — consider an error channel when signaling lands. - Very high bitrates can still exceed even a raised receive buffer if `net.core.rmem_max` is low on the receiver; the encoder VBV bounds bursts to ~2 frame periods, so this needs `--bitrate` ≳ 100 Mbps to matter. Document in RUNBOOK. - DMA-BUF-only portal streams are rejected with a clear message (hardware path is Phase 7). - No negative-path tests yet (bad config, bad stride, undersized buffer). - `to_annex_b_h264` sniffs AVCC vs Annex-B by content; if an AVCC-emitting encoder is ever added, prefer an explicit config flag over the heuristic. - Region targets are rejected: the desktop portal has no region capture. - `CaptureSession::next_frame()` returns `nullopt` on stream error without surfacing the reason (logged to stderr). - Receiver ignores unknown packetization modes (STAP-A/MTAP/FU-B); senders we control never emit them, but third-party interop would need support.