# screen_cast A native Linux peer-to-peer screencast application. - **Send** your desktop or a window to another Linux machine. - **Receive** a stream and render it in a window. - Built with **C++20**, **Meson**, **PipeWire**, **FFmpeg**, **RTP/UDP**, and **SDL**. > This project is in early development. The H.264 codec path is implemented; > capture, transport, and rendering are still in progress. ## Quick start Requirements: - C++20 compiler (GCC 12+, Clang 16+) - Meson >= 0.63 - Ninja - FFmpeg development packages (`libavcodec`, `libavutil`, `libswscale`) - (later phases) PipeWire dev, SDL2/3 dev Build and run tests: ```sh meson setup build meson compile -C build meson test -C build --print-errorlogs ``` Run with verbose test output: ```sh meson test -C build -v ``` ## Architecture See `docs/ARCHITECTURE.md` for module boundaries and design rules. ## Roadmap Development is split into phases in `docs/PHASES.md`. Current phase: **Phase 3 — PipeWire screen capture**. ## License MIT — see `LICENSE` (to be added).