5c39662cc2
A gtkmm-4.0 control panel (behind -Dgui=true, default off): refresh shows discovered receivers (grouped and preference-sorted), a bitrate scale, and start/stop that runs the whole session on a worker thread so the interactive portal picker never blocks the UI. The CLI and the GUI now share the new sc_app_core static library holding the pipelines, session orchestration (negotiation + PLI feedback), and a state store. The sender pipeline publishes its state to $XDG_RUNTIME_DIR/screencast/sender.json (session id, receiver, bitrate, pid, start time; stale files detected by pid liveness) and persists the last session for one-click restarts. The new 'screencast waybar' subcommand prints a waybar module line and its --toggle flag stops a running sender gracefully or spawns a detached restart of the last receiver. Waybar on the dev machine is wired: custom/screencast module with click-to-toggle and right-click panel, plus styles, with a timestamped backup of both config files. Both binaries are installed to /usr/local/bin. Validated: waybar output (idle and streaming states with a synthetic state file), GUI launches on the desktop (window observed via hyprctl), meson test 5/5 in both build configurations, formatting clean.
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
#pragma once
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#include "screencast/capture/capture.h"
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#include "screencast/codec/decoder.h"
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#include "screencast/codec/encoder.h"
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#include "screencast/network/transport.h"
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#include "screencast/render/renderer.h"
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#include <memory>
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#include <optional>
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namespace sc {
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struct SenderPipelineConfig {
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CaptureTarget capture_target;
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EncoderConfig encoder;
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Endpoint local_rtp_endpoint;
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std::optional<Endpoint> signaling_server;
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// Where encoded RTP packets are sent. Defaults to the local loopback so
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// a sender and receiver on one machine work without any configuration.
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Endpoint peer_rtp_endpoint{"127.0.0.1", 5004};
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// Session identity from signaling; written to the sender state file for
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// status widgets (waybar) and one-click restarts.
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std::string session_id;
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};
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struct ReceiverPipelineConfig {
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DecoderConfig decoder;
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Endpoint local_rtp_endpoint;
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std::optional<Endpoint> peer_signaling;
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RendererConfig renderer;
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// TCP port the signaling server listens on (offers arrive here).
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std::uint16_t signaling_port = 5005;
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};
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// Sender pipeline: capture → encode → packetize → RTP/UDP.
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class SenderPipeline {
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public:
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explicit SenderPipeline(SenderPipelineConfig config);
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~SenderPipeline();
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bool start();
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void stop();
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// Ask the sender to encode its next frame as a keyframe. Thread-safe;
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// used by the PLI feedback path.
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void request_keyframe();
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private:
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class Impl;
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std::unique_ptr<Impl> impl_;
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};
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// Receiver pipeline: RTP/UDP → depacketize → decode → render.
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class ReceiverPipeline {
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public:
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explicit ReceiverPipeline(ReceiverPipelineConfig config);
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~ReceiverPipeline();
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bool start();
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void stop();
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private:
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class Impl;
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std::unique_ptr<Impl> impl_;
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};
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} // namespace sc
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