4 Commits

Author SHA1 Message Date
fegger 6516b45b02 perf(codec): pass YUV through to the renderer and use slice threading
The receiver decoded H.264 to YUV420P, converted it to RGBA via a
CPU-intensive swscale pass, then uploaded 4 bytes/pixel to an SDL
texture — only for the GPU to convert back to RGB during rendering.
This eliminated the swscale pass entirely (40-60% of receiver CPU at
1080p) and cut the texture upload by 62%.

- DecodedFrame now carries three YUV420P planes with their strides
  instead of a packed RGBA buffer; the decoder copies the planes
  directly from the AVFrame (zero conversion for the common software
  path). Non-YUV420P decoder output (e.g. NV12 from v4l2m2m) is
  converted once to YUV420P.
- The SDL renderer uploads via SDL_UpdateYUVTexture with
  SDL_PIXELFORMAT_IYUV; the GPU does the YUV→RGB conversion during
  rendering.
- Decoder threading: slice-level with 4 threads (parallelizes within a
  frame, no added latency), not frame-level (which buffers multiple
  frames — the initial thread_count=0 broke the loopback test because
  the H.264 decoder introduced a multi-frame delay before producing
  output).
- The round-trip test converts decoded YUV back to RGBA for pixel
  comparison via a test-local swscale call (the pipeline itself never
  converts).

meson test 5/5 in both configurations, valgrind clean.
2026-09-09 09:45:22 +02:00
fegger 943596da6d feat(app): add PLI feedback, jitter reordering, and hardware decode
Loss recovery for the streaming path:

- PLI over signaling: the depacketizer now reports damaged frames
  (DepacketizeResult) and the receiver asks the sender for a keyframe
  (SessionPli, rate-limited to one per 500 ms). The sender keeps the
  signaling channel open during the session and honors PLIs through
  the new thread-safe SenderPipeline::request_keyframe(). Recovery
  takes one frame time instead of waiting out the GOP.
- RtpJitterBuffer: reorders RTP packets by sequence number (16 packets
  / 60 ms) before the in-order depacketizer, so Wi-Fi reordering is
  not misread as loss; in-order streams release immediately, and a
  straggler older than the delivered sequence is discarded.
- Hardware H.264 decode probe: DecoderFactory tries h264_v4l2m2m (the
  VideoCore path on the Pi) with an automatic software fallback and a
  clear journal line for the chosen path; --swdecode opts out.

Validated: PLI end-to-end with a probe that drops a mid-keyframe
packet over real UDP (receiver logged the damaged frame and the PLI
arrived with the session id); hardware probe fails cleanly and falls
back on this desktop; jitter reordering covered by unit tests.
meson test 5/5 in both build configurations, valgrind clean.
2026-09-08 16:54:09 +02:00
fegger 71218b1b1f feat(codec): implement software H.264 encode/decode round-trip
Add FFmpeg-based encoder/decoder with SPS/PPS extradata, Annex-B output

normalization, low-latency libx264 settings, and a round-trip unit test.

Includes review hardening: cached SwsContext, bitrate-only rate control,

std::byte/uin8_t cast helpers, and richer test assertions.
2026-09-07 10:07:50 +02:00
fegger 742611b841 Scaffold C++20 screencast project with Meson, agent workflow, and phase plan 2026-08-28 21:54:32 +02:00