Commit Graph

9 Commits

Author SHA1 Message Date
fegger 8f1c2aa868 fix(codec): set CRF via x264's private option, not global_quality
The CRF value was set through AVCodecContext.global_quality with
AV_CODEC_FLAG_QSCALE, which FFmpeg's libx264 wrapper divides by
FF_QP2LAMBDA (118) before passing to x264 — turning CRF 16 into
CRF 0.135 (essentially lossless) while x264 logged '-qscale is
ignored, -crf is recommended' and fell back to its own defaults.
The CRF was never actually applied.

Now the CRF is set as x264's private "crf" option via av_opt_set,
which passes the exact value directly to the encoder. The VBV max
rate still caps bursts as before.
2026-09-09 13:28:09 +02:00
fegger e82e7853d1 feat(app): adaptive quality, frame rate capping, and tighter VBV
Three changes to make the stream survive constrained links:

Adaptive quality: the sender pipeline now tracks the PLI rate from
the receiver. Every 5 seconds it evaluates: >0.5 PLI/s means the
link is saturated (the receiver is dropping frames), so the CRF
increases by 2 (lower quality, fewer bits) and the encoder restarts
with a keyframe. <0.1 PLI/s means the link is stable, so the CRF
decreases by 1 (better quality) and the encoder probes upward.
Clamped to [user CRF, user CRF + 10] so quality never degrades
below what the link can handle, and never exceeds what the user
asked for. The adaptation is logged to stderr for visibility.

Frame rate capping (--fps N): throttles the capture loop to N
frames per second (0 = no cap; monitor rate). At 15fps instead of
60fps, the bandwidth requirement drops 4x at the same quality
level. Desktop content is still smooth at 15-20fps.

Tighter VBV: one frame period of buffer instead of two. A two-frame
buffer lets a keyframe spike to twice the target rate in one burst,
which overflows any constrained hop (Wi-Fi hotspot, slow switch)
and cascades into PLI storms. One frame period keeps bursts
within what the link can absorb in real time.
2026-09-09 13:00:03 +02:00
fegger 36d086af4e perf(codec): CRF rate control, longer GOP, faster preset, screen tuning
Four encoder quality improvements, all sender-side:

- CRF rate control (default 22, --crf to override): targets a
  constant visual quality level instead of a fixed bitrate. Static
  desktop content uses 300-800 kbps (vs. forced 4000+), and the saved
  bits go to sharp text and clean motion when they appear. The VBV
  max rate (the --bitrate value, now a cap rather than a target)
  bounds bursts so the receiver's UDP buffers stay safe. Round-trip
  test bitrate dropped from 1390 kb/s to 47 kb/s on synthetic frames
  — the encoder uses only what it needs.

- 5-second GOP (was 1 second): 80% fewer keyframe bits freed for
  detail frames. Screen content changes incrementally, not
  wholesale; PLI feedback recovers from loss in one frame time
  regardless of GOP length.

- faster preset (was veryfast): better sub-pixel estimation and
  RDO on more decisions. The desktop handles it trivially at 1080p.

- Screen-content x264 tuning: aq-mode=2 (auto-variance AQ moves
  bits away from flat areas toward text edges) and psy-rd=1.5
  (preserves texture sharpness).

Combined with the earlier veryfast upgrade and sender-side
downscaling, this is roughly 2x the perceived quality at the same
average bandwidth compared to the original ultrafast ABR encoder.

meson test 5/5 in both configurations, valgrind clean.
2026-09-09 12:12:36 +02:00
fegger 30538fba73 perf(codec): upgrade x264 preset and downscale to the receiver display
Two quality improvements:

Preset: ultrafast -> veryfast. Unlocks Main profile with CABAC
entropy coding, hexagonal motion search, 3 reference frames, and
adaptive quantization — typically 30-40% better quality at the same
bitrate. The desktop handles the extra encoding cost trivially
(150+ fps at 1080p).

Downscaling: the receiver now advertises its display resolution in
the signaling answer (display_width/display_height, 0 = unknown).
When the capture exceeds the display (e.g. 2256x1504 source on a
1920x1080 receiver), the sender scales down preserving aspect ratio
before encoding — the same sws_scale pass that already converts the
pixel format also handles the resolution change, so there is no
extra step. This concentrates the entire bitrate into pixels the
display actually shows (~2.7x more bits per visible pixel at
4000 kbps when going from 2256x1504 to 1620x1080).

The renderer caches the display size during window creation
(native monitor resolution in fullscreen/KMSDRM; window size
otherwise). The receiver includes it in every signaling answer; the
sender pipeline computes aspect-preserving, even-rounded scaled
dimensions when the display is smaller than the capture.

meson test 5/5 in both configurations, valgrind clean.
2026-09-09 11:02:42 +02:00
fegger 3f8e92c6af fix(codec): bound keyframe bursts with VBV and microsecond time_base
The first real sender/receiver run failed permanently: the receiver
reported 'non-existing PPS 0' for every frame. Without a VBV, a
2256x1504 IDR keyframe bursts hundreds of kilobytes of back-to-back
FU-A packets, overflowing the ~208KB default UDP receive buffer; the
resulting sequence gap made the depacketizer drop whole keyframes
including their in-band SPS/PPS, so the decoder never initialized and
never recovered, because every keyframe burst overflowed again.

- Encoder: add rc_max_rate = bitrate and rc_buffer_size =
  bitrate*2/fps, capping any single frame to about two frame periods
  of bytes (~40KB at the 4Mbps default).
- Encoder: switch the time_base to microseconds. It was derived from
  the configured frame rate, which quantized capture-rate timestamps
  and duplicated pts; RTP timestamps are now lossless.
- Transport: request a 4MB SO_RCVBUF on the receive socket
  (best-effort; the kernel clamps to net.core.rmem_max).

meson test 4/4, valgrind clean (loopback + codec).
2026-09-07 11:06:03 +02:00
fegger 10870bc6c9 feat(app): implement Phase 5 local UDP sender->receiver loopback
Wire the first end-to-end pipeline: capture -> encode -> packetize ->
UDP -> depacketize -> decode -> render.

- UdpRtpTransport: raw POSIX UDP sockets (IPv4 via getaddrinfo), a
  receive jthread woken by socket close on stop; port 0 skips binding
  so the sender uses an OS-assigned source port. ASIO stays deferred
  to the signaling phase per ARCHITECTURE.md.
- SdlRenderer: SDL3 window/renderer with RGBA texture upload; the
  texture is recreated on resolution change. RendererFactory now
  returns RendererResult so SDL init failures carry a message,
  mirroring the codec/capture error patterns.
- screencast binary: parse_cli plus SenderPipeline/ReceiverPipeline
  per the app scaffolds; the sender creates its encoder once capture
  reports real dimensions, the receiver keeps a bounded 3-frame queue
  to hold latency down and renders on its own thread until the window
  closes. cli argv signature fixed to 'const char* const*' so main's
  argv converts implicitly.
- Encoder: drop AV_CODEC_FLAG_GLOBAL_HEADER so libx264 repeats SPS/PPS
  in-band at each keyframe -- the receiver decodes from the bitstream
  alone, which also makes mid-stream joins and later PLI recovery
  work without out-of-band parameter negotiation. The round-trip test
  now exercises exactly that path.
- tests: new udp-loopback integration test pushes synthetic frames
  through a real localhost socket and decodes 10/10 frames with the
  right dimensions; valgrind clean (loopback + codec). meson test 4/4.

Manual validation on the desktop (receiver window shows the captured
desktop) is documented in docs/RUNBOOK.md.
2026-09-07 11:02:40 +02:00
fegger ce52f64e52 feat(capture): implement Phase 3 PipeWire/portal desktop capture
Implement the xdg-desktop-portal ScreenCast backend via libportal: a
blocking portal handshake (interactive source picker), a PipeWire stream
on the portal's node enumerating BGRx/BGRA/RGBx/RGBA, and a latest-frame
slot handing frames to next_frame(). stop() is thread-safe; teardown
follows the order PipeWire requires. All proxy operations run under the
thread-loop lock to satisfy the protocol extension context checks
('impl_ext_end_proxy called from wrong context' otherwise).

The encoder now accepts padded strides for packed RGB inputs (real
PipeWire row pitches) and maps the new PixelFormat::Bgrx to
AV_PIX_FMT_BGRA.

Add tools/capture_smoke: a manual smoke tool (interactive, not in
meson test) that captures N frames, encodes them, and writes a
self-contained Annex-B elementary stream with prepended SPS/PPS.

Validated manually on Wayland/Hyprland: 2256x1504 H.264 elementary
stream, ffprobe clean. Phase 3 marked complete in docs/PHASES.md.
2026-09-07 10:37:14 +02:00
fegger c6c062250e fix(codec): fix decoder packet leak and extradata over-read
Allocate packet payloads with av_new_packet so they are freed through the
owning AVBufferRef instead of leaking on every decode. Pad extradata with
AV_INPUT_BUFFER_PADDING_SIZE for FFmpeg's bitstream parsers. Reject
oversized frames before the int cast, handle unexpected EOF in the
EAGAIN-retry loops, and add the missing <limits> include. Document the
valgrind codec check in docs/RUNBOOK.md.

Validated with valgrind: 0 bytes definitely lost, 0 invalid reads.
2026-09-07 10:17:59 +02:00
fegger 71218b1b1f feat(codec): implement software H.264 encode/decode round-trip
Add FFmpeg-based encoder/decoder with SPS/PPS extradata, Annex-B output

normalization, low-latency libx264 settings, and a round-trip unit test.

Includes review hardening: cached SwsContext, bitrate-only rate control,

std::byte/uin8_t cast helpers, and richer test assertions.
2026-09-07 10:07:50 +02:00