The CRF value was set through AVCodecContext.global_quality with
AV_CODEC_FLAG_QSCALE, which FFmpeg's libx264 wrapper divides by
FF_QP2LAMBDA (118) before passing to x264 — turning CRF 16 into
CRF 0.135 (essentially lossless) while x264 logged '-qscale is
ignored, -crf is recommended' and fell back to its own defaults.
The CRF was never actually applied.
Now the CRF is set as x264's private "crf" option via av_opt_set,
which passes the exact value directly to the encoder. The VBV max
rate still caps bursts as before.
Three changes to make the stream survive constrained links:
Adaptive quality: the sender pipeline now tracks the PLI rate from
the receiver. Every 5 seconds it evaluates: >0.5 PLI/s means the
link is saturated (the receiver is dropping frames), so the CRF
increases by 2 (lower quality, fewer bits) and the encoder restarts
with a keyframe. <0.1 PLI/s means the link is stable, so the CRF
decreases by 1 (better quality) and the encoder probes upward.
Clamped to [user CRF, user CRF + 10] so quality never degrades
below what the link can handle, and never exceeds what the user
asked for. The adaptation is logged to stderr for visibility.
Frame rate capping (--fps N): throttles the capture loop to N
frames per second (0 = no cap; monitor rate). At 15fps instead of
60fps, the bandwidth requirement drops 4x at the same quality
level. Desktop content is still smooth at 15-20fps.
Tighter VBV: one frame period of buffer instead of two. A two-frame
buffer lets a keyframe spike to twice the target rate in one burst,
which overflows any constrained hop (Wi-Fi hotspot, slow switch)
and cascades into PLI storms. One frame period keeps bursts
within what the link can absorb in real time.
Replaces the raw bitrate slider with a preset dropdown that maps
directly to common CLI invocations:
Low bandwidth CRF 28, max 2000 kbps (screencast --send)
Standard CRF 22, max 4000 kbps (screencast --send)
Sharp CRF 18, max 8000 kbps (--crf 18 --bitrate 8000)
Very sharp CRF 16, max 12000 kbps (--crf 16 --bitrate 12000)
Maximum CRF 14, max 20000 kbps (--crf 14 --bitrate 20000)
The bitrate slider remains for fine-tuning the cap independently of
the preset's quality target (CRF). Selecting a preset sets both; the
label shows the current values.
Four encoder quality improvements, all sender-side:
- CRF rate control (default 22, --crf to override): targets a
constant visual quality level instead of a fixed bitrate. Static
desktop content uses 300-800 kbps (vs. forced 4000+), and the saved
bits go to sharp text and clean motion when they appear. The VBV
max rate (the --bitrate value, now a cap rather than a target)
bounds bursts so the receiver's UDP buffers stay safe. Round-trip
test bitrate dropped from 1390 kb/s to 47 kb/s on synthetic frames
— the encoder uses only what it needs.
- 5-second GOP (was 1 second): 80% fewer keyframe bits freed for
detail frames. Screen content changes incrementally, not
wholesale; PLI feedback recovers from loss in one frame time
regardless of GOP length.
- faster preset (was veryfast): better sub-pixel estimation and
RDO on more decisions. The desktop handles it trivially at 1080p.
- Screen-content x264 tuning: aq-mode=2 (auto-variance AQ moves
bits away from flat areas toward text edges) and psy-rd=1.5
(preserves texture sharpness).
Combined with the earlier veryfast upgrade and sender-side
downscaling, this is roughly 2x the perceived quality at the same
average bandwidth compared to the original ultrafast ABR encoder.
meson test 5/5 in both configurations, valgrind clean.
Two quality improvements:
Preset: ultrafast -> veryfast. Unlocks Main profile with CABAC
entropy coding, hexagonal motion search, 3 reference frames, and
adaptive quantization — typically 30-40% better quality at the same
bitrate. The desktop handles the extra encoding cost trivially
(150+ fps at 1080p).
Downscaling: the receiver now advertises its display resolution in
the signaling answer (display_width/display_height, 0 = unknown).
When the capture exceeds the display (e.g. 2256x1504 source on a
1920x1080 receiver), the sender scales down preserving aspect ratio
before encoding — the same sws_scale pass that already converts the
pixel format also handles the resolution change, so there is no
extra step. This concentrates the entire bitrate into pixels the
display actually shows (~2.7x more bits per visible pixel at
4000 kbps when going from 2256x1504 to 1620x1080).
The renderer caches the display size during window creation
(native monitor resolution in fullscreen/KMSDRM; window size
otherwise). The receiver includes it in every signaling answer; the
sender pipeline computes aspect-preserving, even-rounded scaled
dimensions when the display is smaller than the capture.
meson test 5/5 in both configurations, valgrind clean.
The receiver decoded H.264 to YUV420P, converted it to RGBA via a
CPU-intensive swscale pass, then uploaded 4 bytes/pixel to an SDL
texture — only for the GPU to convert back to RGB during rendering.
This eliminated the swscale pass entirely (40-60% of receiver CPU at
1080p) and cut the texture upload by 62%.
- DecodedFrame now carries three YUV420P planes with their strides
instead of a packed RGBA buffer; the decoder copies the planes
directly from the AVFrame (zero conversion for the common software
path). Non-YUV420P decoder output (e.g. NV12 from v4l2m2m) is
converted once to YUV420P.
- The SDL renderer uploads via SDL_UpdateYUVTexture with
SDL_PIXELFORMAT_IYUV; the GPU does the YUV→RGB conversion during
rendering.
- Decoder threading: slice-level with 4 threads (parallelizes within a
frame, no added latency), not frame-level (which buffers multiple
frames — the initial thread_count=0 broke the loopback test because
the H.264 decoder introduced a multi-frame delay before producing
output).
- The round-trip test converts decoded YUV back to RGBA for pixel
comparison via a test-local swscale call (the pipeline itself never
converts).
meson test 5/5 in both configurations, valgrind clean.
The sc_app_core static library was always compiled with SC_HAS_SENDER=1,
pulling CaptureFactory into receiver-only builds where the capture
backend does not exist. Three fixes:
- sc_app_core's cpp_args and capture dependency now follow the sender
meson option, so pipelines.cpp and sender_session.cpp compile their
sender code out on receiver-only targets.
- sender_session.cpp is fully guarded by SC_HAS_SENDER; its body is
sender pipeline orchestration and has no business in a receiver.
- address_preference moved from a SenderSession static to a free inline
function in sender_session.h — run_discover (available in every
build) uses it for address sorting.
Also: the root meson.build now errors early if gui=true without
sender=true (the GUI is a sender panel).
Verified: meson test 5/5 in both configurations; the receiver-only
binary refuses --send with a clear message; the full build's sender,
GUI, and tests are unchanged.
The hand-rolled std::format strings embedded literal newline and
Unicode characters via C++ universal character name escapes (\u23f8,
\u2014, \u25b6, \n), which the compiler converts to actual control
characters in the output. Raw newlines inside JSON strings are
invalid, so waybar's parser failed and displayed the raw JSON text
instead of the widget. Build the status line with nlohmann::json,
which escapes everything correctly.
A gtkmm-4.0 control panel (behind -Dgui=true, default off): refresh
shows discovered receivers (grouped and preference-sorted), a bitrate
scale, and start/stop that runs the whole session on a worker thread
so the interactive portal picker never blocks the UI. The CLI and the
GUI now share the new sc_app_core static library holding the
pipelines, session orchestration (negotiation + PLI feedback), and a
state store.
The sender pipeline publishes its state to
$XDG_RUNTIME_DIR/screencast/sender.json (session id, receiver,
bitrate, pid, start time; stale files detected by pid liveness) and
persists the last session for one-click restarts. The new
'screencast waybar' subcommand prints a waybar module line and its
--toggle flag stops a running sender gracefully or spawns a detached
restart of the last receiver.
Waybar on the dev machine is wired: custom/screencast module with
click-to-toggle and right-click panel, plus styles, with a timestamped
backup of both config files. Both binaries are installed to
/usr/local/bin.
Validated: waybar output (idle and streaming states with a synthetic
state file), GUI launches on the desktop (window observed via
hyprctl), meson test 5/5 in both build configurations, formatting
clean.
Loss recovery for the streaming path:
- PLI over signaling: the depacketizer now reports damaged frames
(DepacketizeResult) and the receiver asks the sender for a keyframe
(SessionPli, rate-limited to one per 500 ms). The sender keeps the
signaling channel open during the session and honors PLIs through
the new thread-safe SenderPipeline::request_keyframe(). Recovery
takes one frame time instead of waiting out the GOP.
- RtpJitterBuffer: reorders RTP packets by sequence number (16 packets
/ 60 ms) before the in-order depacketizer, so Wi-Fi reordering is
not misread as loss; in-order streams release immediately, and a
straggler older than the delivered sequence is discarded.
- Hardware H.264 decode probe: DecoderFactory tries h264_v4l2m2m (the
VideoCore path on the Pi) with an automatic software fallback and a
clear journal line for the chosen path; --swdecode opts out.
Validated: PLI end-to-end with a probe that drops a mid-keyframe
packet over real UDP (receiver logged the damaged frame and the PLI
arrived with the session id); hardware probe fails cleanly and falls
back on this desktop; jitter reordering covered by unit tests.
meson test 5/5 in both build configurations, valgrind clean.
scripts/pi-hotspot.sh turns the receiver into a WPA2 access point via
NetworkManager (ipv4 shared mode gives the Pi built-in DHCP/NAT at
10.42.0.1), so a sender connects directly with no router in between —
which also sidesteps LAN quirks like unreachable 6to4 addresses, since
the direct link is plain private IPv4. The passphrase is generated on
first use and stored root-only in /etc/screencast-hotspot.conf;
on|off|status subcommands manage it, and off restores normal client
Wi-Fi. The hotspot owns wlan0 while active (documented). No receiver
changes were needed: it already announces on every interface.
nmcli property syntax validated against NetworkManager 1.58 with a
disposable never-activated profile; actual AP bring-up can only be
validated on the Pi.
The full chain — mDNS discovery, signaling negotiation, RTP over
Wi-Fi, software H.264 decode, and fullscreen KMSDRM letterboxed
rendering — is confirmed working on a real two-machine setup
(desktop -> Raspberry Pi Zero 2 W headless receiver). The probe
gradient appeared on the Pi's display.
The sender used the first address a receiver resolved to, which on
the Pi was a 6to4 2002:: address that is unreachable between LAN
peers (the router runs a tunnel) — signaling could not connect, no
RTP ever flowed, and the receiver showed a black screen with an
empty journal while the user's earlier discovery looked healthy.
Discovery now keeps all of a receiver's addresses and the sender
tries them sorted by reachability preference (private IPv4, public
IPv4, ULA, global IPv6, 6to4, link-local) until the signaling
connection succeeds; --discover lists them in the same order.
Verification against the real Pi: it lists both addresses with
192.168.178.131 first, the probe negotiated over it, and 100
synthetic frames streamed to the negotiated RTP port.
UDP receive buffers clamp to net.core.rmem_max, whose stock Debian
default (~208 KB) is smaller than one VBV-bounded keyframe burst at
moderate-to-high bitrates. The resulting packet loss damages every
keyframe, drop-on-damage discards them silently, and the receiver
shows a black screen with no journal errors while the sender streams
happily. The install script now raises rmem_max to 4 MB and persists
the sysctl; buffers are allocated lazily, so this costs no RAM at
rest. Wi-Fi-only boards (Pi Zero 2 W) remain bandwidth-bound — the
RUNBOOK points at --bitrate as the tuning knob.
The receiver service never started on the Pi: systemd blocks before
exec in acquire_terminal(), waiting for a controlling terminal that
the console session or getty on tty1 already owns. Symptoms: the
status shows the main PID as "(screencast)" with Tasks:1 and ~40ms
CPU, a silent journal, and no mDNS announcement — the binary never
ran. Reproduced locally with a transient unit (the desktop's Wayland
session owns tty1) and diagnosed by gdb-attaching the stuck process.
The service now owns a dedicated free VT (tty7) so acquisition is
immediate, with a tolerant ExecStartPre chvt to make the screencast
the on-screen console at boot. tty1 keeps the console login;
Ctrl+Alt+F1/Ctrl+Alt+F7 switch between them. The previous advice to
enable Console Autologin actively caused the hang and is removed
from the unit, RUNBOOK, and install script notes.
Validated locally: the same properties via systemd-run give a
running receiver with all ~15 threads alive that announces itself
and is found by --discover; verified unit passes systemd-analyze
verify; graceful stop withdraws mDNS.
The Raspberry Pi Zero 2 W (512 MB RAM) ran out of memory compiling
signaling.cpp — nlohmann/json peaks well above available RAM at -O3,
and ninja runs 6 parallel jobs on a quad-core — so the OOM killer
terminated the compiler with 'Killed signal terminated program
cc1plus'.
When less than 1.5 GB RAM is detected, the install script now adds
1 GB of temporary build-time swap (fallocate with a dd fallback,
removed on exit; some filesystems such as btrfs refuse swapfiles
outright, in which case it warns and continues) and compiles with a
single job. The cleanup trap also covers the SDL3 source directory.
The swap mechanics were live-tested with a small swapfile (swapon/
swapoff lifecycle); this dev machine's filesystem rejects swapfiles,
which is what exposed the need for the warning fallback. The Pi's
ext4 rootfs accepts them.
A headless receiver has no window manager, so a windowed window is
meaningless there — the screencast should simply fill the screen. The
renderer now goes borderless fullscreen automatically when SDL runs
the KMSDRM backend, and --fullscreen forces the same behavior in
desktop sessions. The video keeps its aspect ratio via
SDL_SetRenderLogicalPresentation(LETTERBOX): a 4:3 desktop on a 16:9
TV renders with black bars instead of a stretched picture, the cursor
is hidden, and the clear-before-draw keeps the bars black.
Verified live on a 3440x1440 monitor: the --fullscreen receiver window
covered the entire display while a 4:3 synthetic feed rendered with
pure-black pillarbox bars (Y=0/SAT=0) and a saturated-red center
(V=254). meson test 5/5 in both build configurations.
The receiver does not need a window manager: SDL3's KMSDRM backend
renders straight to the kernel display pipeline, which is the right
setup for a small-board appliance. But a systemd system service has
no controlling terminal, and SDL's KMSDRM backend expects one for
its VT handling — so the headless path would have failed at boot.
Give the unit StandardInput=tty with TTYPath=/dev/tty1 (harmless in
desktop mode), and document the headless recipe in the unit, the
install script output, and the RUNBOOK: Raspberry Pi OS Lite with
Console Autologin, no desktop enabled (a compositor would hold the
DRM master), and consoleblank=0.
Ship systemd/screencast-receiver.service, a template the install
script substitutes (binary path, run user) and enables so the
receiver starts at boot after the network and avahi-daemon, with
restart-on-failure and a raised start limit for slow-booting boards.
SIGTERM gives the graceful shutdown that withdraws the mDNS
announcement — systemctl stop never triggers the stale-record trap
that kill -9 does. Headless consoles render via KMSDRM (the script
adds the run user to video/render/input); desktop autologin sessions
uncomment two documented Environment lines.
The install script gains SC_RECEIVER_SERVICE=0 to opt out.
Validated: systemd-analyze verify on the substituted unit (only the
expected missing /usr/local/bin path on this dev machine), and a live
lifecycle test as a user unit: the service-managed receiver announced
itself (--discover found it), systemctl stop produced a clean exit
(Result=success, no restart) and the mDNS announcement was withdrawn
immediately.
The receiver does not need the sender's PipeWire/xdg-desktop-portal
capture stack, which small ARM boards neither have nor want. Add a
-Dsender=false meson option that skips the capture backend and the
sender pipeline (SC_HAS_SENDER guards in main.cpp/pipelines.cpp);
receiver-only builds refuse --send with a clear message while
--receive and --discover work unchanged.
scripts/install-receiver.sh targets such boards (e.g. Raspberry Pi
Zero 2 W): installs build and runtime dependencies via apt, checks the
compiler for C++20 <format> support before the long build (GCC 13+,
i.e. Raspberry Pi OS Trixie), builds SDL3 from source when the distro
does not package it, compiles a receiver-only binary, runs the test
suite, installs to /usr/local/bin, and enables avahi-daemon.
Also refresh the stale README (phases, dependencies, current
roadmap, Pi receiver section).
Validated in both configurations: meson test 5/5 each; the
receiver-only build has no PipeWire/portal references, refuses --send
cleanly, and --discover works headlessly.
Add mDNS/DNS-SD discovery and JSON session negotiation so two peers on
a LAN connect without hard-coded addresses.
- Discovery (Avahi threaded-poll client): the receiver announces
_screencast._tcp with its signaling port; senders browse and resolve
peers. Strict lock ordering (poll lock before state mutex) keeps the
callbacks deadlock-free; name collisions rename via
avahi_alternative_service_name.
- Signaling: one JSON object per newline-terminated TCP line. The
receiver hosts a server (port 5005) and answers session offers with
its RTP port; senders connect, offer, and stream to the negotiated
endpoint. WebSocket was deferred: no WS library is installed, the
skill permits plain TCP, and the wire format is transport-agnostic.
- Dual-stack transports: this machine resolves its own services over
IPv6, so getaddrinfo now runs AF_UNSPEC and listeners bind IPv6 with
IPV6_V6ONLY=0 (IPv4 fallback), covering UDP and TCP alike. The
signaling client shutdown now uses shutdown() so a reader blocked in
recv() cannot hang the join (a plain close() does not wake it).
- CLI: --discover lists receivers (deduped to one entry per host);
--send auto-disovers when exactly one receiver is found; --peer
targets a receiver directly; --signaling-port overrides the default.
Validation: meson test 5/5 (new signaling round-trip test), valgrind
clean. End-to-end over loopback: --discover finds the announced
receiver, a probe negotiated a session and streamed 60 frames over
both IPv4 and IPv6, and the receiver reported stream started. mDNS
resolution was verified against avahi-browse as an independent
reference.
DecodedFrame pixels are AV_PIX_FMT_RGBA (memory order R,G,B,A), but
SDL names 32-bit formats MSB-first, so SDL_PIXELFORMAT_RGBA8888 reads
memory as A,B,G,R: the opaque alpha byte was displayed as red and the
image got a strong red tint. The correct constant is
SDL_PIXELFORMAT_ABGR8888.
Verified with solid red/green/blue synthetic RTP feeds through the
real receiver: each hue now lands on its reference YUV values
(red Y79/U87/V247, green Y148/U48/V27, blue Y34/U248/V108), where
green previously displayed as magenta.
The receiver window never appeared on Wayland. Two causes:
- The window was created on the main thread while event pumping and
presenting ran on the render thread. SDL's Wayland backend requires a
window's creation, event processing, drawing, and destruction to
happen on one thread; a cross-thread surface simply never maps, with
no error reported. The renderer now lives entirely on the render
thread, with a condition-variable handshake so ReceiverPipeline::
start() still reports renderer failures and timeouts.
- On Wayland a window is invisible until the first render commit, so
even a healthy receiver showed nothing while waiting for a stream.
The renderer presents one blank frame at init: the window is visible
immediately, black until video arrives.
Also log 'stream started (WxH)' when the first frame decodes and the
first rendering failure, which is what made the remaining debugging
observable.
Validated headlessly end-to-end: a synthetic solid-color RTP feed drove
the real receiver over localhost UDP; the window mapped, reported
'stream started (320x240)', and a grim screenshot of the window region
showed the fed color (V=198, SATAVG=74 during the red feed). Phase 5
marked complete in docs/PHASES.md; current phase is now Phase 6.
The first real sender/receiver run failed permanently: the receiver
reported 'non-existing PPS 0' for every frame. Without a VBV, a
2256x1504 IDR keyframe bursts hundreds of kilobytes of back-to-back
FU-A packets, overflowing the ~208KB default UDP receive buffer; the
resulting sequence gap made the depacketizer drop whole keyframes
including their in-band SPS/PPS, so the decoder never initialized and
never recovered, because every keyframe burst overflowed again.
- Encoder: add rc_max_rate = bitrate and rc_buffer_size =
bitrate*2/fps, capping any single frame to about two frame periods
of bytes (~40KB at the 4Mbps default).
- Encoder: switch the time_base to microseconds. It was derived from
the configured frame rate, which quantized capture-rate timestamps
and duplicated pts; RTP timestamps are now lossless.
- Transport: request a 4MB SO_RCVBUF on the receive socket
(best-effort; the kernel clamps to net.core.rmem_max).
meson test 4/4, valgrind clean (loopback + codec).
Wire the first end-to-end pipeline: capture -> encode -> packetize ->
UDP -> depacketize -> decode -> render.
- UdpRtpTransport: raw POSIX UDP sockets (IPv4 via getaddrinfo), a
receive jthread woken by socket close on stop; port 0 skips binding
so the sender uses an OS-assigned source port. ASIO stays deferred
to the signaling phase per ARCHITECTURE.md.
- SdlRenderer: SDL3 window/renderer with RGBA texture upload; the
texture is recreated on resolution change. RendererFactory now
returns RendererResult so SDL init failures carry a message,
mirroring the codec/capture error patterns.
- screencast binary: parse_cli plus SenderPipeline/ReceiverPipeline
per the app scaffolds; the sender creates its encoder once capture
reports real dimensions, the receiver keeps a bounded 3-frame queue
to hold latency down and renders on its own thread until the window
closes. cli argv signature fixed to 'const char* const*' so main's
argv converts implicitly.
- Encoder: drop AV_CODEC_FLAG_GLOBAL_HEADER so libx264 repeats SPS/PPS
in-band at each keyframe -- the receiver decodes from the bitstream
alone, which also makes mid-stream joins and later PLI recovery
work without out-of-band parameter negotiation. The round-trip test
now exercises exactly that path.
- tests: new udp-loopback integration test pushes synthetic frames
through a real localhost socket and decodes 10/10 frames with the
right dimensions; valgrind clean (loopback + codec). meson test 4/4.
Manual validation on the desktop (receiver window shows the captured
desktop) is documented in docs/RUNBOOK.md.
Add the sc_network library: RFC 3550 RtpHeader/RtpPacket serialize and
parse (the receiver tolerates CSRC lists, extension headers, and
padding by skipping/stripping them) and RFC 6184 H.264 payloading via
H264Packetizer/H264Depacketizer.
The packetizer splits Annex-B frames into NAL units (3- and 4-byte
start codes), emitting single-NAL packets or FU-A fragments within the
configured MTU, with the marker bit closing each frame and randomized
SSRC/sequence by default. The depacketizer reassembles access units
with 3-byte start codes, so both start-code widths round-trip
byte-exactly; frames damaged by sequence gaps or missing fragments
are dropped until the Phase 7 loss-recovery work.
test_rtp covers header and packet round-trips, malformed-input
rejections, splitter behavior, FU-A chunk bounds, full packetize ->
depacketize round-trip, gap dropping, marker-only frame separation,
sequence wrap, and empty inputs. meson test 3/3, valgrind clean.
Implement the xdg-desktop-portal ScreenCast backend via libportal: a
blocking portal handshake (interactive source picker), a PipeWire stream
on the portal's node enumerating BGRx/BGRA/RGBx/RGBA, and a latest-frame
slot handing frames to next_frame(). stop() is thread-safe; teardown
follows the order PipeWire requires. All proxy operations run under the
thread-loop lock to satisfy the protocol extension context checks
('impl_ext_end_proxy called from wrong context' otherwise).
The encoder now accepts padded strides for packed RGB inputs (real
PipeWire row pitches) and maps the new PixelFormat::Bgrx to
AV_PIX_FMT_BGRA.
Add tools/capture_smoke: a manual smoke tool (interactive, not in
meson test) that captures N frames, encodes them, and writes a
self-contained Annex-B elementary stream with prepended SPS/PPS.
Validated manually on Wayland/Hyprland: 2256x1504 H.264 elementary
stream, ffprobe clean. Phase 3 marked complete in docs/PHASES.md.
Replace the nullable unique_ptr returned by CaptureFactory::create()
with CaptureResult<std::unique_ptr<CaptureSession>> using the new
CaptureError/CaptureResult pattern, mirroring codec/error.h. The stub
now reports 'not implemented yet' as an error instead of returning
nullptr. Update handoff memory with the review outcome and
forward-looking notes for phases 3, 5, and 7.
Allocate packet payloads with av_new_packet so they are freed through the
owning AVBufferRef instead of leaking on every decode. Pad extradata with
AV_INPUT_BUFFER_PADDING_SIZE for FFmpeg's bitstream parsers. Reject
oversized frames before the int cast, handle unexpected EOF in the
EAGAIN-retry loops, and add the missing <limits> include. Document the
valgrind codec check in docs/RUNBOOK.md.
Validated with valgrind: 0 bytes definitely lost, 0 invalid reads.
Add a linkable CaptureFactory stub so the capture API can be consumed
without unresolved symbols. Change remaining config string_view fields to
std::string to prevent dangling references. Update handoff memory.
Add FFmpeg-based encoder/decoder with SPS/PPS extradata, Annex-B output
normalization, low-latency libx264 settings, and a round-trip unit test.
Includes review hardening: cached SwsContext, bitrate-only rate control,
std::byte/uin8_t cast helpers, and richer test assertions.