screen_cast

A native Linux peer-to-peer screencast application.

  • Send your desktop or a window to another Linux machine.
  • Receive a stream and render it in a window.
  • Built with C++20, Meson, PipeWire, FFmpeg, RTP/UDP, and SDL.

This project is in early development. The H.264 codec path is implemented; capture, transport, and rendering are still in progress.

Quick start

Requirements:

  • C++20 compiler (GCC 12+, Clang 16+)
  • Meson >= 0.63
  • Ninja
  • FFmpeg development packages (libavcodec, libavutil, libswscale)
  • (later phases) PipeWire dev, SDL2/3 dev

Build and run tests:

meson setup build
meson compile -C build
meson test -C build --print-errorlogs

Run with verbose test output:

meson test -C build -v

Architecture

See docs/ARCHITECTURE.md for module boundaries and design rules.

Roadmap

Development is split into phases in docs/PHASES.md.

Current phase: Phase 3 — PipeWire screen capture.

License

MIT — see LICENSE (to be added).

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