Files
screen_cast/tests/network/test_signaling.cpp
T
fegger 943596da6d feat(app): add PLI feedback, jitter reordering, and hardware decode
Loss recovery for the streaming path:

- PLI over signaling: the depacketizer now reports damaged frames
  (DepacketizeResult) and the receiver asks the sender for a keyframe
  (SessionPli, rate-limited to one per 500 ms). The sender keeps the
  signaling channel open during the session and honors PLIs through
  the new thread-safe SenderPipeline::request_keyframe(). Recovery
  takes one frame time instead of waiting out the GOP.
- RtpJitterBuffer: reorders RTP packets by sequence number (16 packets
  / 60 ms) before the in-order depacketizer, so Wi-Fi reordering is
  not misread as loss; in-order streams release immediately, and a
  straggler older than the delivered sequence is discarded.
- Hardware H.264 decode probe: DecoderFactory tries h264_v4l2m2m (the
  VideoCore path on the Pi) with an automatic software fallback and a
  clear journal line for the chosen path; --swdecode opts out.

Validated: PLI end-to-end with a probe that drops a mid-keyframe
packet over real UDP (receiver logged the damaged frame and the PLI
arrived with the session id); hardware probe fails cleanly and falls
back on this desktop; jitter reordering covered by unit tests.
meson test 5/5 in both build configurations, valgrind clean.
2026-09-08 16:54:09 +02:00

123 lines
4.2 KiB
C++

// Phase 6 signaling test: a client offers a session to a server over a real
// localhost TCP connection and receives the server's answer.
#include "screencast/network/signaling.h"
#include <atomic>
#include <chrono>
#include <cstdio>
#include <cstdlib>
#include <future>
#include <memory>
#include <string>
#include <thread>
namespace {
[[noreturn]] void fail(const char* what) {
std::fprintf(stderr, "test_signaling: FAIL: %s\n", what);
std::abort();
}
void check(bool condition, const char* what) {
if (!condition) {
fail(what);
}
}
void check_result(const char* what, const sc::NetworkResult<std::unique_ptr<sc::SignalingChannel>>& result) {
if (sc::is_network_error(result)) {
std::fprintf(stderr, "test_signaling: FAIL: %s: %s\n", what, sc::network_error(result).message.c_str());
std::abort();
}
}
} // namespace
int main() {
// Bind the server to the first free port in a small range.
std::unique_ptr<sc::SignalingChannel> server;
uint16_t server_port = 0;
for (uint16_t port = 45940; port < 45960; ++port) {
auto server_result = sc::SignalingFactory::create_server(port);
if (!sc::is_network_error(server_result)) {
server = std::move(sc::network_value(server_result));
server_port = port;
break;
}
}
check(server != nullptr, "server listens");
check(server_port != 0, "server port");
constexpr uint16_t advertised_rtp_port = 45999;
// The receiver side of the handshake: reply to offers with an answer.
server->on_message([&](const sc::SignalingMessage& message) {
const sc::SessionOffer* offer = std::get_if<sc::SessionOffer>(&message);
if (offer == nullptr) {
return;
}
sc::SessionAnswer answer;
answer.session_id = offer->session_id;
answer.rtp_endpoint = sc::Endpoint{"", advertised_rtp_port};
server->send(answer);
});
// The sender side: connect, offer, and wait for the answer.
auto client_result = sc::SignalingFactory::create_client();
check_result("client create", client_result);
std::unique_ptr<sc::SignalingChannel> client = std::move(sc::network_value(client_result));
check(client->connect(sc::Endpoint{"127.0.0.1", server_port}), "client connect");
std::promise<sc::SessionAnswer> answer_promise;
auto answer_future = answer_promise.get_future();
std::atomic<bool> answered{false};
client->on_message([&](const sc::SignalingMessage& message) {
if (const sc::SessionAnswer* answer = std::get_if<sc::SessionAnswer>(&message)) {
if (!answered.exchange(true)) {
answer_promise.set_value(*answer);
}
}
});
sc::SessionOffer offer;
offer.session_id = "test-session-0001";
offer.codec_name = "h264";
offer.frame_rate_num = 25;
offer.frame_rate_den = 1;
client->send(offer);
check(answer_future.wait_for(std::chrono::seconds(5)) == std::future_status::ready, "answer received");
const sc::SessionAnswer answer = answer_future.get();
check(answer.session_id == "test-session-0001", "session id echoes");
check(answer.rtp_endpoint.port == advertised_rtp_port, "rtp port in answer");
// PLI: the receiver side asks for a keyframe mid-session; the client
// must receive it with the session id intact.
std::promise<sc::SessionPli> pli_promise;
auto pli_future = pli_promise.get_future();
std::atomic<bool> pli_seen{false};
client->on_message([&](const sc::SignalingMessage& message) {
if (const sc::SessionPli* pli = std::get_if<sc::SessionPli>(&message)) {
if (!pli_seen.exchange(true)) {
pli_promise.set_value(*pli);
}
}
});
sc::SessionPli pli;
pli.session_id = "test-session-0001";
server->send(pli);
check(pli_future.wait_for(std::chrono::seconds(5)) == std::future_status::ready, "pli received");
const sc::SessionPli received_pli = pli_future.get();
check(received_pli.session_id == "test-session-0001", "pli session id echoes");
client->disconnect();
server->disconnect();
std::puts("test_signaling: all checks passed");
return 0;
}