Files
screen_cast/include/screencast/render/renderer.h
T
fegger 6f4c670aa8 feat(capture): add Phase 3 PipeWire capture stub and config string safety
Add a linkable CaptureFactory stub so the capture API can be consumed

without unresolved symbols. Change remaining config string_view fields to

std::string to prevent dangling references. Update handoff memory.
2026-09-07 10:08:02 +02:00

36 lines
758 B
C++

#pragma once
#include "screencast/codec/decoder.h"
#include <memory>
#include <string>
namespace sc {
struct RendererConfig {
std::string window_title = "screencast receiver";
int initial_width = 1280;
int initial_height = 720;
};
class Renderer {
public:
virtual ~Renderer() = default;
// Present one decoded frame. Returns false if the window was closed.
virtual bool present(const DecodedFrame& frame) = 0;
// Pump events (window close, resize). Non-blocking.
virtual bool poll_events() = 0;
// Destroy the window and release GPU resources.
virtual void shutdown() = 0;
};
class RendererFactory {
public:
static std::unique_ptr<Renderer> create(const RendererConfig& config);
};
} // namespace sc