bbe4f21a3b
README: phone-as-second-screen section (build, install, sender usage, multi-monitor caveat). RUNBOOK: Android build/test procedure, device-test commands, and the API-36 platform quirks found during validation. PHASES: Phase 8 milestones, all validated. MEMORY: current phase state and the hard-won Android/portal lessons.
131 lines
5.5 KiB
Markdown
131 lines
5.5 KiB
Markdown
# Development Phases
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This file breaks the project into incremental milestones. Each phase produces a
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working, testable slice of functionality. Do not start a phase until the
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previous one is validated.
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## Phase 1 — Project Skeleton
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**Goal**: configure, compile, and run tests with no real dependencies.
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- [x] Meson build files (`meson.build`, `meson_options.txt`).
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- [x] Public module headers with `namespace sc`.
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- [x] Unit test that exercises a trivial utility function.
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- [x] `README.md` with build instructions.
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**Validation**: `meson setup build && meson compile -C build && meson test -C build`.
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## Phase 2 — Software H.264 Encode / Decode
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**Goal**: encode raw pixel buffers to H.264 and decode them back, purely with
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FFmpeg software paths.
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- [x] Add `libavcodec`, `libavutil`, `libswscale` dependencies.
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- [x] Implement `EncoderFactory::create()` and `Encoder::encode()`.
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- [x] Implement `DecoderFactory::create()` and `Decoder::decode()`.
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- [x] Round-trip test: synthetic RGB frames → H.264 → decoded RGB.
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**Validation**: unit test produces visually/structurally correct round-trip
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frames.
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## Phase 3 — PipeWire Screen Capture
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**Goal**: capture the desktop and feed frames into the encoder.
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- [x] Add `libpipewire-0.3` dependency.
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- [x] Implement `CaptureFactory::create()` using the xdg-desktop-portal.
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- [x] Wire `CaptureSession::next_frame()` → `Encoder::encode()` in a local smoke
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test that just writes a few encoded frames to disk.
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**Validation**: manual run on a real Linux desktop session produces a valid
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H.264 bitstream.
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## Phase 4 — RTP Framing
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**Goal**: packetize NAL units into RTP and depacketize them.
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- [x] Implement `RtpHeader` and `RtpPacket` serialize/parse.
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- [x] Add H.264 NAL splitting and FU-A fragmentation.
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- [x] Unit test for serialization, fragmentation, and reassembly.
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**Validation**: unit tests cover single-NAL and fragmented packet paths.
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## Phase 5 — Local UDP Sender → Receiver Loopback
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**Goal**: send RTP packets over UDP and render the result locally.
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- [x] Implement `RtpTransport` with ASIO or raw UDP sockets.
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- [x] Wire sender pipeline: capture → encode → RTP → localhost UDP.
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- [x] Wire receiver pipeline: localhost UDP → RTP → decode → renderer.
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- [x] Add SDL2/SDL3 dependency and a minimal `Renderer`.
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**Validation**: `screencast --send` and `screencast --receive` on the same
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machine show the captured desktop in a window.
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## Phase 6 — LAN Signaling and Discovery
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**Goal**: two peers on the same LAN can find each other and negotiate a
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session.
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- [x] Implement mDNS/DNS-SD discovery with Avahi.
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- [x] Implement JSON signaling (newline-delimited JSON over TCP for now;
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the WebSocket transport is deferred to Phase 7 with its dependency).
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- [x] Extend CLI with `--peer` and `--discover`.
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**Validation**: two peers connect without hard-coded IP addresses.
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Validated over loopback AND on real two-machine hardware: a Raspberry
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Pi Zero 2 W (Wi-Fi, headless KMSDRM, systemd autostart) was discovered,
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negotiated with, and streamed to from the desktop; the receiver rendered
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a synthetic feed fullscreen on its display. On that network the LAN's
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6to4 addresses are unreachable between peers, so senders try all
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discovered addresses in reachability order (private IPv4 first).
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## Phase 7 — Resilience and Polish
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**Goal**: loss recovery, hardware acceleration, and polish.
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- [x] PLI keyframe feedback over signaling (receiver asks, sender
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re-encodes a keyframe; validated end-to-end with an induced loss).
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- [x] Jitter/reorder window on the receiver (16 packets / 60 ms).
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- [x] Hardware H.264 decode probe with software fallback (h264_v4l2m2m —
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the Pi's VideoCore path; --swdecode opts out).
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- [x] GTK4 sender GUI behind `meson -Dgui=true` (gtkmm; receiver list,
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bitrate, start/stop) plus a waybar widget (`screencast waybar`,
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click-to-toggle, right-click opens the panel; state shared via
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$XDG_RUNTIME_DIR/screencast/sender.json).
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- [ ] VAAPI hardware encode probe on the sender (deferred: software
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encode is not the bottleneck).
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- Deferred: .desktop file, packaging.
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**Validation**: sustained streaming under packet loss; hardware accel smoke
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where available. PLI + jitter validated on the desktop (induced-loss probe);
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hardware decode validated as clean-fallback on the desktop, hardware path
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pending a run on the Pi.
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## Phase 8 — Android Receiver App
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**Goal**: a native Android receiver app (Kotlin) so a phone can act as the
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second receiver — screen on, USB-C DP-alt-mode to HDMI. The app speaks the
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existing signaling + RTP protocol; no C++ changes.
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- [x] 8.1 Gradle project builds (`android/`, AGP 9 built-in Kotlin, no
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androidx; `gradle :app:assembleDebug`)
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- [x] 8.2 Kotlin sources + JVM unit tests (rtp framing, jitter buffer,
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depacketizer — 25 tests green)
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- [x] 8.3 Signaling + NSD validated on device (offer → answer over the
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network; mDNS registration via the API-36 RegistrationListener)
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- [x] 8.4 MediaCodec decode + Surface render validated on device (in-band
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SPS sizing, letterbox fit)
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- [x] 8.5 End-to-end on a Fairphone 6 (Android 16): streaming, letterboxed
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fullscreen render, PLI keyframe recovery on Wi-Fi loss
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- [x] 8.6 Docs: README receiver section, RUNBOOK build/install/test,
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PHASES + MEMORY updates
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**Validation**: `gradle :app:testDebugUnitTest` green; live session
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`--send --target window --peer <phone>:5005` rendered fullscreen on the
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phone (and HDMI via DP-alt-mode) with loss recovery.
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## Current phase
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Phase 8 — Android Receiver App (complete).
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