perf(codec): upgrade x264 preset and downscale to the receiver display
Two quality improvements: Preset: ultrafast -> veryfast. Unlocks Main profile with CABAC entropy coding, hexagonal motion search, 3 reference frames, and adaptive quantization — typically 30-40% better quality at the same bitrate. The desktop handles the extra encoding cost trivially (150+ fps at 1080p). Downscaling: the receiver now advertises its display resolution in the signaling answer (display_width/display_height, 0 = unknown). When the capture exceeds the display (e.g. 2256x1504 source on a 1920x1080 receiver), the sender scales down preserving aspect ratio before encoding — the same sws_scale pass that already converts the pixel format also handles the resolution change, so there is no extra step. This concentrates the entire bitrate into pixels the display actually shows (~2.7x more bits per visible pixel at 4000 kbps when going from 2256x1504 to 1620x1080). The renderer caches the display size during window creation (native monitor resolution in fullscreen/KMSDRM; window size otherwise). The receiver includes it in every signaling answer; the sender pipeline computes aspect-preserving, even-rounded scaled dimensions when the display is smaller than the capture. meson test 5/5 in both configurations, valgrind clean.
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@@ -22,6 +22,11 @@ struct SenderPipelineConfig {
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// Session identity from signaling; written to the sender state file for
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// status widgets (waybar) and one-click restarts.
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std::string session_id;
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// The receiver's display resolution (0 = unknown). The sender downscales
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// to this before encoding so bitrate is not spent on pixels the display
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// cannot show.
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int max_encode_width = 0;
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int max_encode_height = 0;
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};
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struct ReceiverPipelineConfig {
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@@ -29,6 +29,10 @@ struct SessionAnswer {
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// The address may be empty: the sender then targets the address of its
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// signaling connection and the port carried here.
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Endpoint rtp_endpoint;
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// The receiver's display resolution (0 = unknown). The sender may
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// downscale to this to avoid encoding pixels the display cannot show.
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int display_width = 0;
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int display_height = 0;
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};
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// Picture Loss Indication: the receiver asks the sender for a keyframe
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@@ -24,6 +24,11 @@ class Renderer {
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// Present one decoded frame. Returns false if the window was closed.
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virtual bool present(const DecodedFrame& frame) = 0;
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// The display resolution (native monitor size in fullscreen mode).
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// Used by the receiver to tell the sender what resolution to encode at.
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virtual int display_width() const = 0;
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virtual int display_height() const = 0;
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// Pump events (window close, resize). Non-blocking.
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virtual bool poll_events() = 0;
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@@ -10,6 +10,7 @@
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#include <unistd.h>
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#include <algorithm>
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#include <array>
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#include <chrono>
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#include <condition_variable>
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@@ -123,6 +124,23 @@ class SenderPipeline::Impl {
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config.width = frame.width;
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config.height = frame.height;
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// Downscale to the receiver's display when the capture is larger,
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// preserving aspect ratio and rounding to even values (YUV420P
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// requires even dimensions for the chroma planes). This avoids
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// encoding pixels the display cannot show.
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if (config_.max_encode_width > 0 && config_.max_encode_height > 0 &&
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(frame.width > config_.max_encode_width || frame.height > config_.max_encode_height)) {
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const double scale = std::min(static_cast<double>(config_.max_encode_width) / frame.width,
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static_cast<double>(config_.max_encode_height) / frame.height);
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config.width = std::max(2, static_cast<int>(frame.width * scale) & ~1);
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config.height = std::max(2, static_cast<int>(frame.height * scale) & ~1);
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std::cerr << std::format("screencast: downscaling {}x{} to {}x{} for the receiver's display\n",
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frame.width,
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frame.height,
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config.width,
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config.height);
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}
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auto encoder_result = EncoderFactory::create(config);
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if (is_codec_error(encoder_result)) {
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std::cerr << std::format("screencast: encoder creation failed: {}\n", codec_error(encoder_result).message);
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@@ -334,6 +352,12 @@ class ReceiverPipeline::Impl {
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// Empty address: the sender targets the address of its signaling
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// connection, which reaches this RTP port.
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answer.rtp_endpoint = Endpoint{"", config_.local_rtp_endpoint.port};
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// Tell the sender what display it is rendering to so it can
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// downscale instead of encoding pixels the display cannot show.
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if (renderer_ != nullptr) {
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answer.display_width = renderer_->display_width();
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answer.display_height = renderer_->display_height();
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}
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signaling_->send(answer);
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}
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@@ -99,6 +99,8 @@ SenderSession::start(const Endpoint& signaling_endpoint, int bitrate_kbps, Captu
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config.signaling_server = signaling_endpoint;
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config.encoder.bitrate_kbps = bitrate_kbps;
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config.session_id = session_id;
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config.max_encode_width = answer.display_width;
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config.max_encode_height = answer.display_height;
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auto pipeline = std::make_unique<SenderPipeline>(std::move(config));
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if (!pipeline->start()) {
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@@ -286,8 +286,12 @@ class FfmpegEncoder final : public Encoder {
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return CodecError{"failed to allocate AVFrame"};
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}
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output->width = frame.width;
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output->height = frame.height;
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// The output frame is at the encoder's configured dimensions (which
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// may be smaller than the capture when downscaling to the receiver's
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// display); sws_scale handles both the format conversion and the
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// resolution change in one pass.
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output->width = config_.width;
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output->height = config_.height;
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output->format = AV_PIX_FMT_YUV420P;
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output->time_base = ctx_->time_base;
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output->pts =
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@@ -338,8 +342,18 @@ class FfmpegEncoder final : public Encoder {
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return true;
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}
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scaler_.reset(sws_getContext(
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width, height, input_format, width, height, AV_PIX_FMT_YUV420P, SWS_BILINEAR, nullptr, nullptr, nullptr));
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// Scale to the encoder's configured output (which may be smaller
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// than the input when downscaling to the receiver's display).
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scaler_.reset(sws_getContext(width,
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height,
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input_format,
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config_.width,
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config_.height,
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AV_PIX_FMT_YUV420P,
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SWS_BILINEAR,
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nullptr,
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nullptr,
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nullptr));
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if (scaler_ == nullptr) {
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return false;
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}
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@@ -411,7 +425,7 @@ CodecResult<std::unique_ptr<Encoder>> EncoderFactory::create(const EncoderConfig
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// without out-of-band parameter negotiation.
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ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
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if (av_opt_set(ctx->priv_data, "preset", "ultrafast", 0) < 0) {
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if (av_opt_set(ctx->priv_data, "preset", "veryfast", 0) < 0) {
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return CodecError{"failed to set libx264 preset"};
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}
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if (av_opt_set(ctx->priv_data, "tune", "zerolatency", 0) < 0) {
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@@ -120,6 +120,8 @@ std::string serialize_message(const SignalingMessage& message) {
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json["session_id"] = answer->session_id;
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json["rtp_address"] = answer->rtp_endpoint.address;
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json["rtp_port"] = answer->rtp_endpoint.port;
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json["display_width"] = answer->display_width;
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json["display_height"] = answer->display_height;
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} else {
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const SessionPli& pli = std::get<SessionPli>(message);
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json["type"] = "pli";
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@@ -172,6 +174,12 @@ std::optional<SignalingMessage> parse_message(std::string_view line) {
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SessionAnswer answer;
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answer.session_id = session_id;
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answer.rtp_endpoint = rtp_endpoint;
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if (json.contains("display_width") && json.at("display_width").is_number_integer()) {
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answer.display_width = json.at("display_width").get<int>();
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}
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if (json.contains("display_height") && json.at("display_height").is_number_integer()) {
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answer.display_height = json.at("display_height").get<int>();
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}
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return answer;
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}
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if (type == "pli") {
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@@ -59,6 +59,14 @@ class SdlRenderer final : public Renderer {
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return false;
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}
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// Cache the display resolution: in fullscreen (KMSDRM on the Pi) this
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// is the native monitor size; in windowed mode it is the window.
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int window_width = 0;
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int window_height = 0;
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SDL_GetWindowSize(window_, &window_width, &window_height);
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display_width_ = window_width;
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display_height_ = window_height;
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// Commit the surface once: on Wayland a window only becomes visible
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// after the first present, and the receiver must be visible while it
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// waits for the stream to start.
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@@ -73,6 +81,14 @@ class SdlRenderer final : public Renderer {
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return true;
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}
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int display_width() const override {
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return display_width_;
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}
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int display_height() const override {
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return display_height_;
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}
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bool present(const DecodedFrame& frame) override {
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if (frame.width <= 0 || frame.height <= 0 || frame.plane_y.empty()) {
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return false;
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@@ -170,6 +186,8 @@ class SdlRenderer final : public Renderer {
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SDL_Texture* texture_ = nullptr;
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int texture_width_ = 0;
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int texture_height_ = 0;
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int display_width_ = 0;
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int display_height_ = 0;
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};
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} // namespace
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